Problems
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This is the general problem page at docking.org. There are also specific problem pages as follows:
Kinds of problems
We differentiate among bugs, blunders, technical problems, algorithmic problems and other problems.
- *Blunders* are typos or errors that can be put right immediately by typographical correction.
- *Bugs* are errors that may be put right, and do not require major new coding, but more than simple typographical correction.
- *Technical problems* are ones we know pretty well exactly how to solve, but may require more time or money than we have available, or maybe we are just lazy.
- *Algorithmic problems* are cases where the best method of doing something is in some doubt, and requires study. Examples of algorthmic problems are: what is the best way to score a molecule given the constraints of fast docking?
- There are other problems too. If a problem can be classified as one of the above, that can be helpful.