Installing The 3D Pipeline ZINC22: Difference between revisions
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<<TEMPDIR 2>> will be used for long-term storage of software files- thus it is more appropriate to set this to a slower-access higher-capacity location, like /tmp or /scratch. | <<TEMPDIR 2>> will be used for long-term storage of software files- thus it is more appropriate to set this to a slower-access higher-capacity location, like /tmp or /scratch. | ||
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[[Category:Build 3D]] | |||
[[Category:Curator]] |
Latest revision as of 18:12, 2 May 2024
Installation of the 3D pipeline is somewhat tricky- the environment is very particular about which versions of which software should be used. It is thus easiest to copy the exact software packages we use from our servers- this should work provided they are installed in a 64-bit linux architecture, though depending on the distribution certain shared libraries may be missing.
Setting up the installation root
First find a suitable directory which will serve as the root of the installation- this should be a directory that is visible from all nodes in the cluster.
Within this directory, create two sub-directories:
$ROOT_DIR/ soft licenses
Copy or link your openeye and chemaxon licenses to the licenses directory- name them ".oe-license.txt" and ".jchem-license.cxl", respectively.
Next, clone the submission scripts from github to this directory.
git clone https://github.com/docking-org/zinc22-3d-submit
I like to rename this repository directory to just "submit", leaving the installation looking like this:
$ROOT_DIR/ soft licenses/ .oe-license.txt .jchem-license.cxl submit
Finally, create the "env.sh" and "env.csh" scripts in the ROOT_DIR as follows:
#!/bin/bash # env.sh base=<<ROOT_DIR>> export BINDIR=$base/submit export SHRTCACHE=<<TEMPDIR 1>> export LONGCACHE=<<TEMPDIR 2>> export SOFT_HOME=$base/soft export LICENSE_HOME=$base/licenses export PATH=$PATH:$base/submit
#!/usr/bin/csh # env.csh set base=<<ROOT_DIR>> setenv SHRTCACHE <<TEMPDIR 1>> setenv LONGCACHE <<TEMPDIR 2>> setenv BINDIR $base/submit setenv SOFT_HOME $base/soft setenv LICENSE_HOME $base/licenses setenv PATH $PATH\:$base/submit
<<ROOT_DIR>> should be the installation directory you chose.
<<TEMPDIR 1>> and <<TEMPDIR 2>> should be temporary directories available to all nodes on the cluster- often in distributed computing environments there are special directories set aside for this purpose, e.g /scratch
<<TEMPDIR 1>> will be used for short-term storage of small job files- it is thus appropriate to set this to a faster-access lower-capacity location, like /dev/shm. using /dev/shm can introduce problems, so it is safest to use the same value as LONGCACHE
<<TEMPDIR 2>> will be used for long-term storage of software files- thus it is more appropriate to set this to a slower-access higher-capacity location, like /tmp or /scratch.